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boardalignment.h
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1 /*
2  * This file is part of Ninjaflight.
3  *
4  * Ninjaflight is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * Ninjaflight is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with Ninjaflight. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #pragma once
19 
20 #include "../config/boardalignment.h"
21 
24  float rMat[3][3]; // matrix
26 };
27 
28 void board_alignment_init(struct board_alignment *self, const struct board_alignment_config *config);
29 void board_alignment_rotate_vector(struct board_alignment *self, int32_t *src, int32_t *dest, uint8_t rotation);
const struct board_alignment_config * config
Definition: boardalignment.h:25
Definition: config.h:81
void board_alignment_rotate_vector(struct board_alignment *self, int32_t *src, int32_t *dest, uint8_t rotation)
Definition: boardalignment.c:63
float rMat[3][3]
Definition: boardalignment.h:24
Definition: boardalignment.h:22
bool standardBoardAlignment
Definition: boardalignment.h:23
void board_alignment_init(struct board_alignment *self, const struct board_alignment_config *config)
Definition: boardalignment.c:31
Definition: boardalignment.h:24