NinjaFlight
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#include <mavlink_msg_mission_item.h>
Data Fields | |
float | param1 |
PARAM1, see MAV_CMD enum. More... | |
float | param2 |
PARAM2, see MAV_CMD enum. More... | |
float | param3 |
PARAM3, see MAV_CMD enum. More... | |
float | param4 |
PARAM4, see MAV_CMD enum. More... | |
float | x |
PARAM5 / local: x position, global: latitude. More... | |
float | y |
PARAM6 / y position: global: longitude. More... | |
float | z |
PARAM7 / z position: global: altitude (relative or absolute, depending on frame. More... | |
uint16_t | seq |
Sequence. More... | |
uint16_t | command |
The scheduled action for the MISSION. see MAV_CMD in common.xml MAVLink specs. More... | |
uint8_t | target_system |
System ID. More... | |
uint8_t | target_component |
Component ID. More... | |
uint8_t | frame |
The coordinate system of the MISSION. see MAV_FRAME in mavlink_types.h. More... | |
uint8_t | current |
false:0, true:1 More... | |
uint8_t | autocontinue |
autocontinue to next wp More... | |
uint8_t __mavlink_mission_item_t::autocontinue |
autocontinue to next wp
uint16_t __mavlink_mission_item_t::command |
The scheduled action for the MISSION. see MAV_CMD in common.xml MAVLink specs.
uint8_t __mavlink_mission_item_t::current |
false:0, true:1
uint8_t __mavlink_mission_item_t::frame |
The coordinate system of the MISSION. see MAV_FRAME in mavlink_types.h.
float __mavlink_mission_item_t::param1 |
PARAM1, see MAV_CMD enum.
float __mavlink_mission_item_t::param2 |
PARAM2, see MAV_CMD enum.
float __mavlink_mission_item_t::param3 |
PARAM3, see MAV_CMD enum.
float __mavlink_mission_item_t::param4 |
PARAM4, see MAV_CMD enum.
uint16_t __mavlink_mission_item_t::seq |
Sequence.
uint8_t __mavlink_mission_item_t::target_component |
Component ID.
uint8_t __mavlink_mission_item_t::target_system |
System ID.
float __mavlink_mission_item_t::x |
PARAM5 / local: x position, global: latitude.
float __mavlink_mission_item_t::y |
PARAM6 / y position: global: longitude.
float __mavlink_mission_item_t::z |
PARAM7 / z position: global: altitude (relative or absolute, depending on frame.