#include <mavlink_msg_aslctrl_data.h>
float __mavlink_aslctrl_data_t::AirspeedRef |
Airspeed reference [m/s].
uint8_t __mavlink_aslctrl_data_t::aslctrl_mode |
ASLCTRL control-mode (manual, stabilized, auto, etc...)
float __mavlink_aslctrl_data_t::aZ |
float __mavlink_aslctrl_data_t::h |
See sourcecode for a description of these values...
float __mavlink_aslctrl_data_t::hRef |
float __mavlink_aslctrl_data_t::hRef_t |
float __mavlink_aslctrl_data_t::p |
float __mavlink_aslctrl_data_t::PitchAngle |
float __mavlink_aslctrl_data_t::PitchAngleRef |
Pitch angle reference[deg].
float __mavlink_aslctrl_data_t::pRef |
float __mavlink_aslctrl_data_t::q |
float __mavlink_aslctrl_data_t::qRef |
float __mavlink_aslctrl_data_t::r |
float __mavlink_aslctrl_data_t::RollAngle |
float __mavlink_aslctrl_data_t::RollAngleRef |
Roll angle reference[deg].
float __mavlink_aslctrl_data_t::rRef |
uint8_t __mavlink_aslctrl_data_t::SpoilersEngaged |
uint64_t __mavlink_aslctrl_data_t::timestamp |
float __mavlink_aslctrl_data_t::uAil |
float __mavlink_aslctrl_data_t::uElev |
float __mavlink_aslctrl_data_t::uRud |
float __mavlink_aslctrl_data_t::uThrot |
float __mavlink_aslctrl_data_t::uThrot2 |
float __mavlink_aslctrl_data_t::YawAngle |
float __mavlink_aslctrl_data_t::YawAngleRef |
Yaw angle reference[deg].
The documentation for this struct was generated from the following file: